Just before starting my final year of University I managed to get slightly addicted to 2048, A small puzzle game where you merge tiles of the same value by sliding the game board around until a tile has the value of 2048. This was fine but the version of 2048 that I downloaded from the app store had ads every time that you got a game over, Which happens a lot (to me).

The game doesn't look to complected, So development on my own personal version without ads began. I had 1 week to do it and managed to finish in 4 days using only Unity UI elements.


  • Procedural Tile Animations
  • High Performance
  • Persistent level state (across reloads)
  • Only Using Unity Canvas UI (No Sprites, No Physics)
  • 3x Undo
  • High Scores
  • Gesture controls